Halloween Update


Hey, we’re back with another quick game progress update.

Quick overview of what everyone has been doing, Nathan is blocking out and decorating our levels. Steven and Justus have been working on blueprinting for the bow and projectiles. Jerry has been making enemy AI and working healthbars. Lily has been implementing the hands and helping with level decoration.

On the real time rendering side of things there’s been more progress on storyboarding, the animatic, and creation of assets that will be used in cinematic shots.

As a whole, the project is moving along without much issue. Hands are still giving us some trouble, now that they are implemented in the vrpawn they don’t want to grab things that are set up with grab components. We’ve temporarily went back to our previous hands while we work on a fix. 

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